General Hux Territory Wars Omicron Concept
Boundless Ambition:
General Hux gains Advantage for 2 turns at the start of each encounter. If the allied leader is First Order, all other First Order allies also gain Advantage for 2 turns at the start of each encounter.
If all allies are First Order at the start of battle, enemies can't gain bonus Turn Meter while General Hux has Advantage.
While in Territory Wars and if all allies are First Order excluding Galactic Legends:
If General Hux is not in the leader slot, he gains Dominance at the start of the encounter. If all allies have Advantage, they can't be Critically Hit and are immune to true damage. Whenever a First Order ally loses Advantage, they gain 20% Turn Meter and +30% Max Health and Max Protection (stacking). If an enemy is defeated, all other enemies are inflicted with Fear for 2 turns, which can't be Dispelled, Copied, Prevented or Resisted. Whenever a First Order ally counterattacks, they deal true damage equal to 41% of their overall Max Health.